Loptr Skelmir

Loptr once went by another name: Eric Atway. A gentleman’s name. Though that was a while back, before the world was turned sideways and upside-down. Back then his father was alive, and his lot in life certain.

History
Young Atway lived at his father’s room in a hotel. While his father spoke well of his mother, he always spoke in past-tense, and all of the tales were at sea - fighting great monsters too imaginative to believe exterminated by normal people. Eric’s father was a travelling merchant, and brought many gifts for the child from afar. One such gift was an ornate rapier of an age long past - an ivory handle, with a gold filigree inlay in the steel guard, with a blade of exquisite balance. After many travels, the company was purchased and the merchants laid off. As the father returned to his son, happy to have made enough to retire, he brought with him the organization that purchased his trade. Said organization razed the small farming town to the ground, and Eric barely escaped with the sword his father had given him - not having a chance to give as much as a greeting. As he left his hometown at ten, he cried, bawling for the next few days as he ran from the danger. He would come to be ashamed of feeling he betrayed his friends and family. Stumbling into a town in the nearby mountains, dehydrated, exhausted, having lost weight on the trip, and passing out on arrival, he was taken in by the local innkeeper. When he awoke, he was nursed back to health at the doctor’s office. Young and afraid, Eric panicked and tried to run many times, not getting far past the door. As he grew to understand the situation, he swore to repay the innkeeper in full, and worked at the inn to do so. And though he didn’t understand why he was able to do so, Eric tended to lift things when it took five men to do so otherwise. The innkeeper called Eric “Loptr”, the word for Sky in the town’s old tongue, as the child was seen as a gift from the gods. Loptr spoke naught of his life before the inn, and learned many sleights of hand that he showed as magic tricks to earn coin on the side, earning him the nickname “Skelmir”, or trickster. Time went on, and Eric grew to be a large man, larger than accomnible in the small town. The twenty-year-old Loptr Skelmir had earned enough to pay the inn back, and decided to set out upon the world, intent on joining an organization that might earn him some money to start a homestead with. With many old-fashioned ideas in his head, a small purse of money, his father’s gift, and the small town at his back, the young survivor approached his destiny head-on...

Personality / Appearance
Though he doesn’t back down from a fight when he must protect someone, he doesn’t tend to want to fight, mainly due to his lack of training and experience. Pretty outgoing and charismatic, Loptr rejects the idea that the whole world is cold - really wanting to perceive that others will be a good steward. He can get a bit funny with his approach to new experiences, but is always open to the concept that he is wrong. His voice is deep, yet fairly full of life, filling the room with joyous laughter whenever possible. This said, he has his limits, and will break under enough stress. He won’t be bothered much at simple words. Loptr defends people of all sizes, creeds, and races, though he is known to have a soft spot for women. Even though he has grown to adulthood, his child-like adherence to the belief in decent people is to be noted.

Towering over most humans, the kind-hearted man is seven feet tall, and has the shoulders of a linebacker. Though he seems thin for his size, he is a good two-hundred thirty pounds heavy, and looks like he can carry twice that without much effort. Skelmir carries himself as a humble man, with shoulders broad, but a kind face. His short, unkempt hair a dusty blonde, he tends to smell of the sea, even though he hasn’t been near it in his lifetime. The amber eyes in the deep crevices of his brows tend to be soft, though when he loses his temper - they flare to a deep, dark blue, full of resentment.